Welcome!

By registering with us, you'll be able to discuss, share and private message with other members of our community.

SignUp Now!

Faction Approved The New Imperials

Black Noise

Moderator
Moderator
ROLE-PLAYER
Join Date
Apr 19, 2018
Messages
73



The New Imperials

Memento Homo

Pax Imperium



The Fel Empire, having been nonexistent for nearly a hundred years, has resurged in the form of the New Imperial Knights and the New Imperials. Led by the young Mira Albion, the Imperial Knights support a man known as Konstantine Arkyadvich as the new Fel Emperor. Konstantine Arkyadvich, before the support of the Imperial Knights, was little more than a Warlord with control of the small world of Formos. While he was known as a kind and benevolent ruler, no one believed him militarily capable of enacting his will upon anyone.

However, it has been revealed that Konstantine found an ancient Imperial Map of The Maw nearly ten years ago. He quickly gained control of old Imperial shipyards and began manufacturing vessels. One station he refitted and transformed into a droid factory in order to account for the lack of living personnel to produce his vessels. All this time, he has been amassing his forces in preparation for a large scale assault against the Remnant of the empire and the Hutt Cartel.

With the plan of machines replacing human labor in dangerous environments, such as spice and metal mines, Konstantine’s new order looks more and more attractive to the downtrodden of the galaxy and the slaves seeking freedom. However, his promises of peace mean nothing if he cannot properly deliver it. To Konstantine’s good fortune, his claims are more legitimized by the backing of the Imperial Knights.

Having scattered to the wind, their order was slowly dying off until Mira Albion appeared. She demanded a standard of the broken Imperial Knights that had not been heard of since the days of the Fel Emperors. They quickly became a known force in Hutt Space, though not necessarily a threat. They freed slaves, provided shelter for the downtrodden, and food for the hungry. All the while dispensing justice wherever need be.

The red armor and silver blades have become a symbol of hope once more, as long as they can continue their work without deviating from their stance on the light side of the force.



Structure-

The New Imperials

The Fel Emperor: The Leader of the faction, Konstantine.
Imperial Legate: Leaders of fleets and armies, such as Aurielle Tyraxis.
Centurions: Leaders of squads and squadrons.
Legionaries: Soldiers and Pilots.
Legion: Machines.

The Imperial Knights

The Imperial Knight Master: The Leader of the Knights, Mira Albion.
Imperial Knight Master: Elders and Leaders of the Imperial Knights. While technically the same rank as the faction head, they act as advisors as precautions against corruption. Should Mira fall to the dark side, it would be the job of these masters to eliminate her.
Imperial Knights: The Knights themselves, such as Lesh Yanvess
Imperial Trainees: New Knights who are not yet strong enough to operate alone or are not yet fully assimilated to the light side.


The Imperial Organs:

The Heart: Head of Imperial intelligence and secret police.
The Lungs: The right and left hands of the Heart, in charge of organizing Cells to monitor and control worlds
The Cells: Groups of individuals directed by the Heart and Lungs to stabilize Imperial worlds and Destabilize the worlds of their enemies


Current Military Fleet Assets:
1 Executor Super Star Destroyer(Out of Commission/Incomplete)
10 Resurgent-class Star Destroyers
10 Secutor-class Carriers
25 Arquitens-class Light Cruisers
25 Vindicator-class Heavy Cruisers
100 Raider-class Corvettes
And the complete fighter compliments of each vessel of Heavy Cruiser class and higher.
Currently, the New Imperials can only afford to staff half of their current ship count.

Current Machine Assets:
1 Refitted Maw Installation to produce droids.
1,000 Legionnaire droids
1,000 Various non-combat models.

Current Locations Held:
The Maw Installations(Hidden) T-10 -Shipyards
Formos T-10 -Rural support
Kessel -Financial Support
Barab I -Warrior Support
 
Last edited:
OP
Black Noise

Black Noise

Moderator
Moderator
ROLE-PLAYER
Join Date
Apr 19, 2018
Messages
73

To fully become what you are destined to be, you must accept what you were in the past and cast it aside. The Imperial Knights of centuries before existed for the sole purpose of protecting the Fel Emperor. Like their emperor, they too died off with the passing of time and their purpose scattered to the wind. Their focus was too single minded, too simple. To exist outside the bounds of Jedi and Sith, a group of Force Users must have purpose that can extend beyond the lifetime of a single dynasty.

The Imperial Knights of today are not what they used to be. Anyone who remembered the old Knights, indeed if any history still remains of them, would remember them to be a Force of light side Knights keeping the Emperor in check. They would keep careful watch on him to make sure he did not fall to the Dark Side. The Knights of today follow no such doctrine.

Today, the Imperial Knights exist to eliminate the high value threats of The New Imperials, spreading their message and enforcing their doctrine over the galaxy. Men and women in striking, blood red armor, moving through the galaxy with the hand of benevolence is what they are known for today outside of The New Imperials. Inside The New Imperial space, they are known as kind, but unflinchingly just bestowers of doctrine over the populace. To spread the word of the Jedi is to be met with strong resistance, and to spread the word of the Sith is to be met with the sword of the Knights.

Before Mira Albion arrived, these Knights were known as a joke by the criminals on the worlds they visited, easily repelled off world. Now, gang bangers flee in terror before the sight of the crimson armor. Mira transformed the Imperial Knights from a group of humanitarian aid workers into true warriors.

The Imperial Knights do have one prerogative that has carried over from their days of old. Should their leader or the Emperor fall to the Dark Side, it is up to the Imperial Knights to oust them and put a new leader on the throne. For the Emperor to choose a side in the war of light and dark is to invite destruction and ruin upon the Empire. The Knights straddle the line between good and evil, never straying too far to evil and never losing sight of what must be done in order to keep peace in the Empire.

Memento Homo

Pax Imperium



Weapons, Armor and Numbers:



Imperial Knights utilize a variety of weapons and a wide range of styles in their armor. However, their signature silver blades can be seen in everything from their Lightsaber whips to their Lightsaber Pikes, and their armor, no matter the style, is always bathed in crimson. The standard set of equipment for Knights is a single blade silver Lightsaber, and a set of Heavy Durasteel armor.

There are, as of right now, only 100 Imperial Knights in existence in the galaxy. However, Mira is actively working to increase this number.
 
Last edited:

Jason Vaiken

Imagine Wagons
Moderator
ROLE-PLAYER
Join Date
Feb 26, 2018
Messages
136
New Imperial War Doctrine: A Primer

The New Imperials as it stands are a military with a state. The broad stroke efforts of this document is to explain to you, how as an officer in the New Imperial Armed Forces, you need to conduct yourself in wartime.

Principles: We in the Imperial Armed Forces believe in the Lively War. It's a jaunty little phrase that sums up our core beliefs. As we are now, we cannot afford a prolonged conflict due to limited resources. Thus, on the surface our goal as a military is to find the enemy, smash them in battle so that they cannot oppose us and then continue on until submission and the acquisition of the world in question.

How: Now that we talked about our principles, let's talk about how to do so. It's rather simple, one of our core beliefs is the independence of the subordinate commander. We believe that in order to make command decisions, our officers on the ground and in space, must make firm and decisive command decisions on the fly to carry out objectives. You must be aggressive, but also know how to utilize this aggression to achieve our aims.

What This Means in Character Terms: In RP Terms, we want proactive rpers who are willing to put it all on the line to help one another and use their initiative to expand the influence of the faction. This will require risk and we are firm believers in giving you autonomy to carry out what you deem suitable within reason. If you take a third of our fleet and get it smashed because you decided to rush to Kuat, then we might have some problems. What this means is that all you need to do is send BN a quick PM and ask for permission to do something and give him your plan. He'll look it over and give you the all clear, then you should make sure you have a support team in place. Getting jumped by three characters doesn't feel good so always make sure you have people aware of your decision just in case things go wrong.

GOALS:

Strategic Aims:
We want to take over as many Hutt worlds as possible to free us up for the invasion of Sith Space and their total defeat.

Operational Goals: In order to achieve this overall strategy, we seek to free the slaves of the Hutts, arm them, and point them at our enemies. We also want to gather as many credits, strategic resources, and developed worlds as possible to fuel our state and war machine. Thus, we are invading multiple worlds as of right now in order to create a state to carry out our plans.

Tactics: We want to all work together and use our doctrine of combined arms and tight force integration to overrun our opponents. Simply put, we are going to wage a fast war and not lose a lot in the process.
 
Top